Blog · Studio notes

Developers blog

Studio updates, production thinking, and useful context from inside NUARE. Every post is complete here, so you can simply keep scrolling.

NUARE is heading to XDS 2026

Our team will be in Vancouver this September for the games industry’s leading external development summit.

Official XDS 2026 attending artwork
Industry event · August 24, 2026

The NUARE team is heading to Vancouver for XDS 2026, taking place September 8 to 11 at the Vancouver Convention Centre.

XDS brings developers, publishers, and service providers together to advance external development across art, animation, audio, software engineering, quality assurance, and localization. Its focus on knowledge sharing, collaboration, and long-term production partnerships makes it an especially meaningful event for our team.

We are looking forward to reconnecting with industry friends, meeting new partners, and talking about what teams need next from art production, technical art, animation, and co-development. If you are attending too, we would love to meet you in Vancouver.

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Developers!

NUARE expands its development services across games, mobile, web, immersive technology, data, and machine learning.

NUARE development services across connected production disciplines
Studio evolution · January 22, 2024

NUARE now provides dedicated development services alongside art production. Our capabilities include artificial intelligence, machine learning, and deep learning; Unreal Engine 5 coding, scripting, shaders, and tools; and mobile development for iOS and Android using native and cross-platform technologies.

We also build websites, services, and APIs with technologies including Blazor, ASP.NET Core, and React. Our work extends to VR and AR co-development, plugins and production tools, IoT and data science, bots and large language model systems, and broader game co-development.

If your team is looking for an experienced development partner, we would be glad to connect. Whatever we build, quality remains the constant.

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It’s time to evolve

New co-development capabilities, a wider production focus, and the same commitment to quality.

NUARE studio evolution announcement artwork
Studio update · September 2, 2021

2020 and 2021 were difficult years for everyone. We hope you are doing well, finding your way through the uncertainty, and becoming stronger. NUARE was changing through that period too.

We began offering co-development services in 2020. In 2021, we opened a department focused on mobile, casual, and independent productions, began investing in promising young game companies, and prepared to make our own games in 2022.

The studio continues to evolve, but the standard behind the work does not change. Quality remains our constant.

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Be safe

A note on NUARE’s move to fully remote work at the beginning of the COVID-19 pandemic.

NUARE be safe message from March 2020
Studio update · March 13, 2020

As of March 12, our entire team moved to remote work. About 75 percent of NUARE was already working remotely, so our infrastructure and production practices were prepared for the transition.

We continued operating reliably while doing everything possible to protect our employees and clients. Please take care of yourselves and the people around you.

Leo Enin, NUARE CEO

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How art you?

A short reel featuring a small selection of the many projects NUARE helped bring to life.

Halo Infinite artwork featured in NUARE's studio reel
Studio reel · August 26, 2019

We made a short reel from projects we helped bring to life. It is only a small selection among many, but we hope you enjoy it.

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Halo Infinite

NUARE celebrates its contribution to one of the industry’s category-defining projects.

Halo Infinite project artwork
Project news · July 6, 2019

We are proud to have been a small part of such a major, category-defining project. We hope you enjoy the trailer, and we look forward to the game.

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Announcement: Messenger for Creators

An early look at a communication and portfolio product designed around creative work.

Bacchus artwork accompanying NUARE's creator messenger announcement
Product thinking · April 26, 2019

We started building a messenger for creators, including artists, photographers, and the teams around them. It combines calls, portfolios and public galleries, and a place to share, discuss, review, and deliver tasks.

The goal is a product that feels simple for individual users and genuinely useful for businesses. Early testers helped us improve the experience, while new technology made group audio and video more reliable. At the time of this announcement, the design was about 80 percent complete.

What began as an internal production tool grew into something much larger. We welcome ideas from the creative community as it continues to develop.

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The Elder Scrolls Online: Elsweyr

NUARE supported Blur Studio on the cinematic trailer for Elsweyr.

The Elder Scrolls Online Elsweyr cinematic artwork
Project news · January 16, 2019

We helped Blur Studio on the cinematic trailer for The Elder Scrolls Online: Elsweyr, and we are proud to share the result.

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Projects section update

A refreshed selection of NUARE project work, with more on the way.

NUARE projects section update artwork
Portfolio update · June 9, 2018

We updated the Projects section with more work from across the studio. Additional projects and artwork will follow.

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80 Level interview

A production conversation about outsourced 3D weapon art and the systems behind it.

NUARE artwork accompanying the studio's 80 Level interview
Interview · May 9, 2018

Thank you to 80 Level for inviting us to discuss outsourced 3D weapon production. The interview covers the work, the production process, and the practical decisions behind a reliable art pipeline.

If the conversation raises a question, feel free to get in touch.

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Merry Christmas and Happy New Year!

A thank-you to everyone who supported NUARE throughout 2017.

NUARE holiday artwork from 2017
Studio note · December 20, 2017

Thank you for all the support throughout 2017. We wish you a wonderful holiday season and a happy New Year.

We are grateful for every thoughtful message and piece of feedback. They motivate us to work harder, keep improving, and make the next year even stronger. See you in 2018.

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TES: Legends – Return to Clockwork City

The Return to Clockwork City expansion arrives with new artwork from the world of The Elder Scrolls: Legends.

Return to Clockwork City artwork
Project news · December 5, 2017

Return to Clockwork City was released on November 30. We are happy to see the expansion available, and we look forward to sharing more of our artwork from it.

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New projects section

A new way to take a quick look at the productions NUARE has helped create.

NUARE projects section announcement artwork
Portfolio update · May 31, 2017

We launched a new Projects section to give visitors a quick look at the productions NUARE has helped create. Most of the featured projects have been released and can be explored in more depth online.

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Far Cry 5 – Announcement Trailer

NUARE created mood shots for the Far Cry 5 announcement trailer.

Far Cry 5 announcement trailer artwork
Project news · May 26, 2017

It is great to see the Far Cry 5 announcement trailer out in the world. NUARE created mood shots for this striking cinematic piece.

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Destiny 2 – Cinematic Trailer #2

NUARE helped design characters and props for Blur Studio’s Destiny 2 cinematic.

Destiny 2 cinematic trailer artwork
Project news · May 19, 2017

Blur Studio created another remarkable Destiny 2 trailer. NUARE was glad to help design characters and props for the cinematic.

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The Elder Scrolls: Legends is out on iPad

Bethesda’s strategy card game launches globally on iPad with art production support from NUARE.

The Elder Scrolls Legends iPad launch artwork
Project news · March 23, 2017

The Elder Scrolls: Legends is now available globally on iPad. Congratulations to Bethesda on the launch. We are proud to have supported the game’s art production and recommend giving it a try.

The Elder Scrolls: Legends is a trademark of ZeniMax Media Inc.

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The Elder Scrolls Online: Morrowind

NUARE designed characters for Blur Studio’s Morrowind announcement cinematic.

The Elder Scrolls Online Morrowind cinematic artwork
Project news · January 31, 2017

Blur Studio created the announcement trailer for The Elder Scrolls Online: Morrowind, with character design support from NUARE. We are proud of the artists who contributed to the work.

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Star Wars: The Old Republic – Knights of the Eternal Throne

Character designs by NUARE reach the screen in a new Star Wars cinematic.

Knights of the Eternal Throne cinematic artwork
Project news · October 8, 2016

We are proud to see the Knights of the Eternal Throne cinematic released. NUARE designed characters for the trailer, and it is deeply satisfying to see those designs realized in 3D.

The earlier “Sacrifice” trailer also featured character designs by NUARE.

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E3: Halo Wars 2

A first look at a major volume of character work completed by NUARE for Halo Wars 2.

Halo Wars 2 project artwork
Project news · June 13, 2016

Our team completed a substantial volume of character work for Halo Wars 2. We were excited to see the project revealed at E3, with more news and artwork to share later.

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E3: The Elder Scrolls: Legends

NUARE announces extensive work on The Elder Scrolls: Legends.

The Elder Scrolls Legends project artwork
Project news · June 13, 2016

We are proud to announce our extensive work on The Elder Scrolls: Legends. The first cinematic trailer is now available, and we look forward to sharing more illustrations from the project.

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We’re online and growing!

NUARE’s work and studio story reach a wider audience through interviews and industry coverage.

NUARE online growth announcement artwork
Studio update · January 26, 2016

80 Level interviewed NUARE about the studio and our approach to production. Our work was also featured on Kotaku, while our presence across the creative community continued to grow.

Thank you to everyone who followed the work, shared it, and helped introduce the studio to a wider audience.

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One more thing

The new NUARE website opens its doors with a growing gallery of studio work.

NUARE website opening announcement artwork
Studio update · May 1, 2015

Our new website is open. Take a look through the gallery, and check back soon because more art is on the way.

Stay in touch and let us know what you think.

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